uar_lightturret = {
	pieces = {
		base = {
			offset = {0.00, 0.00, 0.00},

			turret = {
				offset = {0.00, 0.00, 0.00},

				canon = {
					offset = {0.00, 25.29, -0.10},

					barrel1 = {
						offset = {0.00, 0.00, 0.00},

						barrel2 = {
							offset = {0.00, -0.00, -0.00},

						},
					},
				},
			},
		},
	},

	radius = 20,
	height = 35,
	midpos = {0.00, 18, 0},

	tex1 = "uar_lightturret1.dds",
	tex2 = "uar_lightturret2.dds",

	numpieces = 5, -- includes the root and empty pieces

	globalvertexoffsets = false, -- vertices in global space?
	localpieceoffsets = true, -- offsets in local space?
}

return uar_lightturret
